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Glendyn Ivin Interview
Galipoli Photo by Glendyn Ivin

Galipoli Photo by Glendyn Ivin

You’ve come from a graphic design and advertising background, how did you first make leap into drama?

I studied documentary at film school. I had no interest in doing drama. Zero. I thought it was the dirty end of filmmaking. But one day I told a friend a story about something that happened to me when I was a kid and they said it would make a great short film.

I had never had an idea for a short film, I wasn’t interested in making drama, but when they said that, it kind of clicked, “Maybe I could make a short film, actually write something and create characters rather than as a documentarian try and ‘find a story’ with real people.” I ended up making the short Crackerbag. My producer and I entered it into The Cannes film Festival and it won the Palme d’Or for short film in 2003.

Cracker Bag was a very quick entry into the world of drama and that opened my eyes to the idea that you could ‘fabricate a story’ and it was OK. It seams like such an obvious thing, but to me who was only interested in documentary, it was a revelation. This lead to making my feature film Last Ride and on the back of that I met John Edwards and Imogen Banks, who had seen the film and wanted to talk to me about doing some episodes of a new show they were making Offspring. I remember going in there and them telling me what Offspring was about, which sounded to me like a romantic comedy. I said “I don’t know if you’ve seen Last Ride (2009), it’s a pretty heavy drama, I’m not sure I’m the rom-com guy…” and they said, “Don’t fight the material, we want you to be the filmmaker you are, but have fun with it. If it’s comedy, make it funny. If it’s dramatic, make it dramatic.” They encouraged me to bring my point of view to the show. I learnt so much from that experience. From there I went on to make the telemovie Beaconsfield (2012) and from there Puberty Blues (2012-13) and then Gallipoli (2014)

You have some really great photography that you’ve taken on the sets of your shows, and have produced a number of books, as well as an amazing blog Hoaxville.com. I was particularly struck by the shots of the working class faces from the town in Beaconsfield. How do you feel your photographic work has influenced how you approach directing?

While making Last Ride, I found that during the making of a film, I generated gigabytes of photographs and some of them were really beautiful. It wasn’t really a conscious thing, they were just the photos I took of locations and cast or images to suggest what something was going to be visually or perhaps a dramatic approach.

Definitely between Beaconsfield and Puberty Blues I became more interested in photography and in particular street and documentary photographers as a more grounded reference than looking at other films. Now 90% of the reference I’d look at before going into a project would be stills. Great photography is all about reduction and finding one image that tells a story, as opposed to a sequence or ten shots to make up a story.

Now taking stills and directing have become hand in hand for me. I sometimes joke about Puberty Blues being a very expensive photo shoot. It was on Puberty Blues where it really clicked for me. I would roam around whilst blocking a scene and take stills, and that would become a sort of ‘in the moment’ storyboard on how we were going to cover the scene.

I really try and build scenes around single images. My process is to try and find a single image during pre or while shooting and go “this is the heart of the scene, we should build the scene around this shot”.

Puberty Blues Trailer

Speaking of Puberty Blues, during the first season particularly, I’ve heard it was a bit of a challenge for the young male actors speak as derogatorily to the females as their characters did. Can you talk a little bit about that and how you approached getting them comfortable with the idea of performing those scenes?

The boys in Puberty Blues were a great bunch. There was really only one or two ‘actors’ amongst them, most were street cast or beach cast. We really needed to have boys who could be cruel to the girls. They were really conscious I think about being horrible on camera, and how they would be perceived in the real world, particularly the non-actors.

We had a session one afternoon where I took the boys to one room and the girls to another and I had Di Smith who played the headmaster in Series One, have a chat to the girls about what it was like to be a girl in the Seventies. I took the boys aside and we had an afternoon discussing the cultural attitudes especially towards women then and now. It was about givning them permission to misbehave, “…whatever we write for you to say, it’s going to be fine to say on camera, but you need to do it with conviction and with confidence so that you’re not second guessing how people are going to perceive you.

I know even on the day it was really hard for them to say some of those things, because of course they’re not those guys in real life. But all those kids were really conscious about how they’re perceived on and off camera. I’m really happy with where we ended up. There was a lot of trust between us all.

Expanding that more, you’ve worked with quite large casts in Puberty Blues and the rest of the shows. So how do you find tailoring your directing style to better suit the needs of the different actors?

For me working with actors is all about finding a specific language that works between you and specific actor. The trick is though, every actor requires a different language. For example in Beaconsfield, you’ve got Shane Jacobson and Lachy Hume side by side in a cage for seven days of fairly intimate shooting. Two wonderful actors, who are a similar age, but are very different people. You have to talk to each person as an individual. The way I would speak to Lachy about a scene and the way I would talk to Shane about a scene would be totally different. I’d have to find a way how to communicate my single idea in two separate ways, each one specific to that particular actor.

In Last Ride where I worked with Hugo Weaving and Tom Russell. Hugo is an experienced actor and has been acting for years, and Tom, who’s ten had never acted before. You have to have a really different way of talking to each actor. With Hugo you could talk about subtext, theories, literature and life experience. But with Tom, it was much more direct, “If do this, you can have something to eat”. Well not exactly, but you get the idea. Once you have those separate conversations and put them in the scene, hopefully they’re in the same world, but you have to approach it in two very different ways.

With Gallipoli, there’s 135 speaking roles so I had to find 135 different languages to speak to people. But when you see them all together on screen, there’s a cohesiveness to it. Lachy Hulme, who I’ve worked with a fair bit, he’s got a part in Gallipoli, I normally am very quiet with actors, I’ll try and stand close and whisper when giving direction so it’s very personal. But with Lachy I can stand behind the monitor 20 meters away and bark three words at him and he’d know exactly what I meant and usually he would respond and the performance would be totally different. But there’s no way I would do that to other actors. There’s no way I’d speak to Ashleigh Cummings in that way for example. You need a different language again to help her bring out her best performance.

When you extend that to the editing process and you’re trying to unify all these actors, with such a diverse array of performance styles, do you find your editing process not only a case of picking the best performances, but reshuffling scenes around to keep the show flowing and being consistent, or are you tackling that in the writing process before you shoot?

I work very closely with my writers. Trying to shape the story as much as I can before we start shooting. Trying to trim anything away that might take up time and not provide any real consequence to the story or the tone of the piece.

I’m a strong believer that you get three chances to make your story on screen. Once in the writing of the script, once when you shoot and once when you edit. I’m always fascinated in the edit suite by what scenes work and what scenes don’t; sometimes you’re on set thinking “this isn’t working” or “this isn’t right for the show”, but in the cut they come up beautifully. Then there’s other sequences where you’ll write and rehearse and explore and plan things right up to and during shooting the scene, and in the end the scene doesn’t make the cut, or it becomes half as long, or perhaps you use just a single shot from the whole sequence.

What I’ve found particularly interesting doing television, because the editing process is much shorter, I tend to make very different decisions as opposed to cutting a film. The decisions are bolder, more brutal very early on. Things get cut out much quicker. If it’s not working up front, I throw it out and only go back there when and if it’s becoming apparent that the episode needs that scene.

I have also found that good editors can assemble and episode very quickly, bashing it into a loose shape. And after watching it through, it may not work for whatever reason. But by only swapping the order of a couple of scenes the whole show changes. Or within a scene you take a few frames off someone and use a close up of someone else. It’s very simple things that change the whole emphasis of a scene. But you never know what that’s going to be until your in the edit.

Last Ride Trailer

Jumping back to the writing, for Gallipoli, you had Christopher Lee writing eight episodes. That seems like a massive chunk of stuff to get through. How did you eat that elephant, so to speak? You directed all the episodes and in it’s own way seems like you were headed into the trenches.

Four feature films back to back, is how I approached it. Because I’m still working on it there’s still things coming up in the next week that I have no idea how I’m going to accomplish it, but I’ve become a firm believer in ‘process’ and that everything works itself out in due time.

With Gallipoli, we shot for 70 days on main unit and about 10 days on a much smaller and reduced units. There’s no way I could get your head around it. I still can’t. So all you can really do is surround yourself with really great, really smart people who you can trust and really take each day as it comes. There’s so many scenes I shot in Gallipoli not really knowing now how they fit together in the bigger picture, there was a lot of trust in Christopher Lee’s script, because by the time you’ve shot nine weeks straight and you’ve still got eight weeks to go, there’s no way any director I think could be that conscious to understand what you’re shooting day to day, all I could do was try and make each moment work.

The same with the editing, there’s no way you can walk in on day one and go “Far out, how do I cut eight hours of epic war drama?”. The way you do it, is to start with the first scene in the first episode and you go from there. How do you eat and elephant? One bite at a time. I totally get that now.

Glendyn Photo by Credit Stephen Macallum

Glendyn Photo by Credit Stephen Macallum

So how did the choice to have one director come about? On your other projects you’ve often shared the responsibility, notably with Emma Freeman, co-directing Puberty Blues. How are you building an infrastructure and team together for one big shoot. And next time around would you want to shoot everything? Or would you rather split the responsibility and workload with another director?

As a director, I’m selfish and part of me wanted to do it all, because there’s something about filmmaking and about the authorship that I love. It’s ego driven of course, but I want it to be mine as much as it can be, so that I can invest everything into it. I’m very collaborative, don’t get me wrong, but as a director I want to be responsible for all of the good stuff, and if and when you fuck up, I want to blame myself.

On series it’s inevitable you are going to work along side other directors and when they do amazing things I think ”I wish I did that!”, I have learnt so much and it can be totally inspring. But when a director does things you don’t like, you go “Aww, why’d they do that?”. Of course in most cases it’s not what they have done is ‘wrong’, in fact it’s probably right. It’s just not the way I would have done it. Which reminds me of the joke… How many Directors does it take to change a light bulb? Three, one to change it, and another two to stand back and say ”…Yeah, that was pretty good, but I could have done it better…”

Right up until shooting Gallipoli and even during shooting, we were talking about getting another director to come on and do some of it, but what happened with Gallipoli, was that there were some actors we could only get for certain amounts of time. Kodi Smit-McPhee who plays the lead he’s LA based, he could do eight weeks, then he had to go away for a month to do press for Planet of the Apes, and then he came back and did another three weeks. So there was no way that you could get another director to come on - because what would they do for that month? Because it’s all intermixed, we ended up shooting all of the scenes with John Bach who plays Hamilton, the main English commander, we did all of his scenes in that month. But Hamilton appears in every episode throughout the series, so in scheduling there’s no way you could get two or even three directors working side by side.

Because of the nature of Gallipoli and the kind of shoot that it was, it was never going to fit into the traditional TV block schedule. It was a very different machine to tradition television shooting. We’ve shot this as one big, eight hour feature. Which is kind of dream for a Director! The disadvantage though is you get a director who is totally exhausted and can never get his head around everything. The advantage of course is you have one director who has one vision for the whole thing.

Also in the edit, I was able to take material that might have been reserved for the eighth episode and put it in the first. I ‘owned’ all the footage, it was all directed by me. When we went in the edit, we had eight hours to work with, as opposed to just the eps I worked on.

Shooting elements in Gallipoli Turkey. Photo Credit John Brawley

Shooting elements in Gallipoli Turkey. Photo Credit John Brawley

Were you editing at the same time, so that you could do pick ups and see how you were headed as you were working?

I worked with one editor, Deb Peart for the full eight hours. She was cutting assemblies from day one. When I walked in at the end, I had a full assembly of the series to look at.

The advantage as far as shooting pickups was concerned was that we shot mostly sequentially, the first episode we shot in the first three weeks of our 16 week shoot. That’s a telemovie in itself, a standalone film and we shot most of it in those three weeks. She could see where there was a few problems, because that sat there for months whilst we shot the rest of the series. We looked at the cut a couple of times during the shoot and were able to tweak a couple of issues that arising. We wrote a few extra scenes and reshot some of the ending. It’s better because of it.

All up though I only had a day of pickups scheduled after the main shoot. Again it was great having all the material to work with and one editor to piece everything together. In the end it was one writer, one director and one editor that formed the whole show. Hopefully there’s a strong visual and narrative consistency that comes through as a result.

I’m curious to find out your experience from the networks’ perspective. Looking abroad, Steven Soderbergh directed, shot and cut The Knick, Cary Fukinaga directed all eight episodes of True Detective, so that seems to be an emerging pattern for television. Do you think from a networks’ perspective they’re going to do that again? I hope and have full confidence that Gallipoli is going to be great, but do you think they’re likely to repeat this? Also is this the first example of it’s kind in Australia?

Apparently I’m the first director to have single handedly directed a shoot of this length in Australia. That’s definitely a nice thing to hear, but then you go “Why hasn’t anyone done this before? There must be a reason why this doesn’t happen!”. Would a network do it again? That’s something you’d have to ask Andy Ryan and Jo Rooney (Channel Nine’s Head of Drama) There’s definitely a greater financial and time cost to it all with one director, because the machine works differently.

But I believe that television can be the new cinema and that’s where audiences are heading. They’re leaving the cinemas and getting true cinematic storytelling on the smaller screen in their lounge rooms, or on their laptops and I think that comes from having good directors, writers, producers. Good ‘storytellers’ and like you mentioned, all those directors and writers are being drawn away from the film world.

I never thought I’d direct television, but I’ve found what I do as a director, be it on the set of a commercial, on a feature film or on a TV show, I’m being a ‘director’. I’m being the same storyteller. I thought TV would be soul destroying, but I’ve found it the opposite. I don’t feel like I’m being compromised or treated as a technician brought in to make the call sheet on time, it’s definitely part of the job, but not THE job. I’m there for my approach as a filmmaker and the way I see the world.

Brenna Harding in Puberty Blues.  Photo by Glendyn Ivin

Brenna Harding in Puberty Blues.  Photo by Glendyn Ivin

Does that apply to your cinematography as well? In terms of shooting for the smaller screen, though when it’s a 40 inch plasma, I’m finding it less like it matters. But in speaking with Blake Ayshford the other week he felt that given his longer background in television, his coverage was wanting the close ups more often, whereas his directors bringing their filmic sensibility provided a level of confidence. Was that how you approached it as well?

Whether it’s a small or big screen I shoot exactly the same, I would rarely commit to covering a scene in a wide shot, just because it’s “big screen”, I’ll always get something else closer in. It’s the way I’ve found it works best.

I’ve heard of directors coming back with only wide coverage because that’s all you need to tell the story ‘cinematically’. But for safety in the edit, I’ll always try and get something closer.

I do love treating things in single take though and locking myself into a specific approach. In Gallipoli we have a lot of single take dolly moves, where I try and maintain the whole scene in one shot. Even with a lot of action and battles going on, there’s something very ‘focusing’ about that, by which I mean you get a crew to really acknowledge that we’ve all got to do this just once. It gets everyone on the same page. But I’ll always have a second camera doing something else that I know is going to help me if I get stuck. Maybe I’m a bit of a traditionalist when it comes to that, but I just believe if you’ve got a wide and a close up of a scene, you can generally make anything work in the edit. I love options.

In thinking about a director’s voice and in preparing for this interview, thinking about your body of work, there’s a couple of recurring themes; fatherhood/parenthood, and nostalgia. Even fromLast Ride and Crackerbag, through to Gallipoli which may be the ultimate intersection of those themes. Have you pursued that thematic line, or have you found yourself having a thematic resonance with it and has drawn you to this material?

It’s definitely the themes I’m attracted to. Everything I’ve done is a ‘coming of age’ story of some kind, evenBeaconsfield was a coming of age film. Seeing those ‘boys’ stuck in a situation, transforming and coming out as different people, it’s almost like they entered as boys and exited as men. I like that transition.

Gallipoli is probably the most focused and metaphoric version of that, and if you really look at what I’m most interested in my work, you’ll see similarities or things that are almost duplicate ideas, but strangely enough they’re not things that I purposely put in there. They’re things that have either happened by accident or collective ideas that are out there that become just part of the story.

I’ve always been fascinated with hunting and boys hunting rabbits in particular, because I did a lot of that as a kid living in the country. Last Ride opens with a sequence of a little kid hunting a rabbit and I don’t know how it happened, but Gallipoli now starts in a very similar way. It’s very different, but it’s not something I went “Hey, I really want to do this!”. I think all those things are in stories but where one director might read it and think “Oh ok, he's going to go off and hunt rabbits”. On my radar it’s like that sentence is in bold and in capitals and it’s flashing on and off on the page, “What do you mean? He hunts rabbits! We’re going to make a whole sequence out of this!” So it grows and you pull out the things that you’re interested in. Ultimately they’re the things that become very symbolic, almost spiritual in story telling for me. There’s something about innocence, and the loss of, and there’s so many stories about that, and I'm interested in it at a core level. If you look at everything I’ve done, it’s always there as the underlying theme.

Isabelle Cornish in Puberty Blues.  Photo by Glendyn Ivin

Isabelle Cornish in Puberty Blues.  Photo by Glendyn Ivin

In summing up, what things have you learned on Gallipoli, acknowledging that you’re still in the thick of it at the moment, would you repeat or avoid next time?

What I found with Gallipoli is that it’s ‘big’. It’s such a huge story and there’s just no way you can do it, production wise, in a small way. But the material I always feel so much more gratified with as a director and a story teller, is just when it’s one or two people in a room. No matter how big Gallipoli gets visually, politically or historically; when you see it, it’s the stuff where it’s just one person on screen doing something or thinking about something, or even two people talking, that’s where I get most excited. What I’m was leading to, is we couldn’t have made Gallipoli without 150 people on set at most times; there just has to be camera and sound crew, cast and extras, hair and makeup people, wardrobe, visual effects, special effects; it’s a huge machine and there’s something quite cool about that and you have to have it.

But there’s got to be a way, and I found it occasionally on Gallipoli and often in Puberty Blues, where it’s just a camera person, a sound person, myself in a room with an actor. That to me is where real truth and honesty happens. Perhaps it’s because I started in documentary where it’s all so simple. I yearn for those shooting experiences. I wish there was a way you could structure a shoot where you had a main crew for three weeks and then you had three or four weeks with ten people. I know the heart of the film would be shot with those ten people, similarly I know the heart of Gallipoli and Puberty Blues was always shot when it’s just the core people in a room and it’s extremely intimate and personal. It becomes very much like you’re making it on the spot. There is true immediacy and intimacy. It’s something I REALLY crave a director!

Do you think that’s what you’re going to do next? Do you think you’d prefer to go with a smaller film?

I still feel having gone through Gallipoli I feel really well equipped to work on something of scale. During pre-production of Gallipoli, I’d look at alot of war films, and battles on film, and would think “I have no idea how they do that…”. How would you ever pull that off? How do you get coverage? Where do you put the camera? But some how we manage to get through it as a team. I’m really pleased with how it’s turned out.

Part of me now feels like I’m ready to take on something like that again that has a huge amount of extras, effects and everything. I guess with Gallipoli I found something I’ve always wanted to do, that feels operatic in scale but intimate by nature. Even though it is the full blown war epic, when it comes down to it, its a about individuals who have very rich emotional lives at it’s core.

For me it’s finding the contrast in cutting from the really big to the really small. Form the complex to the simplex. That’s what I really like doing. To find something like that again would be great. Other than that, I’d be quite happy to go off and be a photographer from now on. That’s the thing I like about photography, you can still create beautiful stories, but you don’t need 150 people around you, just a camera. You take the shot and create something very simply. It’s pure.

In the end though I like making stuff, whether it’s a simple photograph or a war epic, it’s kind of all the same to me.

Crackerbag Directed by Glendyn Ivin

Zak Hilditch Interview
Zak directing Nathan Philip and Jess De Gouw on the set of These Final Hours

Zak directing Nathan Philip and Jess De Gouw on the set of These Final Hours

Can you tell us how you got to make your first feature film?

[Laughs] Who let me do that exactly?  How it happened I guess, was putting myself in the right place at the right time, and having chiselled away at the last ten years or so before it, with a few backyard features, a few self funded shorts, a few funded shorts.  Constantly trying to develop my craft as a writer/director and I think that there were other projects that I thought were maybe gonna be my first funded feature film that fell by the wayside.  I am a believer that everything happens for a reason and I kind of look back at the disappointment I had in those projects falling over but I really felt like they deserved to fall over, and this one withstood the fire and brimstone of development because there was enough meat on the bone, enough of a cool central idea and enough of an emotional journey that the main character was going to go on.  Just all the right elements and at the end of the day just a really interesting story and a very basic premise of ‘what would you do on the last day on earth?’.  I think all those planets aligned just in the right way.  Ever since we put the first draft, which I call the vomit draft, that I just vomited out of my system into the inaugural Springboard that Screen Australia were running, with my producer Liz Kearney.  Ever since we put that in, literally it felt like the right people read it, the right people gave me the right encouragement and told me to really stick at it.  It wasn’t great on the page, but there was enough there for people to really tell me to “stick with this one Zak” and “you might have something here”.  It was getting into that in 2009/2010 and in being able to make a short film through that development scheme, called Transmission, where I just felt like I was working at a higher level than I ever had before, with the most experienced crew we could get, great actors and everyone getting paid the right way.  Doing a film properly.  It really solidified Liz and my relationship as a director-producer.  I feel making the short and chipping away at the feature, and then the right people then saying “yes” to the feature to get the bit of funding we needed from ScreenWest, followed up by Screen Australia, followed up by MIFF (Melbourne International Film Festival), everything just sort of came together, with just enough money to pull it off.  

In terms of the Feature Navigator program, where you make a short first, what sort of impact did making Transmission have on the later feature These Final Hours?

Transmission wasn’t at all a short version of These Final Hours, it was a very moody, tonal, companion piece to the film, almost from an aesthetics style, but story wise they were incredibly different.  It galvanised myself and Liz and our DP Bonnie Elliot, who we found through the process of doing the short, and we definitely wanted to keep that relationship together for the feature.  It was almost like a big dress rehearsal, but it also got me writing for the first time in a  genre way.  I’d never really contemplated doing a sci-fi film before, and These Final Hours and Transmission, they’re not just genre films, I guess you’d call them elevated genre.  The most interesting genre films to me are the ones that focus on the people dealing with the extraordinary situation, be it a horror film, or an apocalyptic film, or set in space, whatever it is.  It’s always the ones that focus on the people and give you characters you can relate to, despite the far fetched situations they’re in, they’re real people.  It resonates with me.  That’s what I was trying to do with this film, my own take on 12 Monkeys or 28 Days Later, my favourite sci-fi films that are fantastic in examples of the genre but also there’s a real human story behind them as well.  It’s just a really simple hero’s journey.

In that way, was there a challenge in going to the longer form?  That presents its own obstacles, but was that a thing you found daunting?

It was incredibly daunting, but I had done three backyard features off the smell of an oily rag leading up to it over the last ten years.  I had already experimented and given it a shot, because you have nothing to lose, everyone was working for free out of the kindness of their own hearts, just testing the waters, finding what it takes to tell a long form story.  So I’d done it three times by the time we got to These Final Hours but it did feel very much like doing it all again.  Because that’s how you feel with every film I guess.  Subconsciously it must of helped a lot, yet being on set, day one, it all counted for nothing.  It was just “wow, I really hope we don’t fuck this up.”

So what were the main challenges in getting it off the ground?  What was the biggest obstacle you found, that once you overcame it, it was all downhill from there?

I think like anyone, writing is just such a… who would want to write anything?  It’s so painful and so horrible, and you’ve really got to have a thick skin and be passionate enough to listen to the naysayers, and take on board what they have to say, but also stick to your guns.  The early drafts of These Final Hours, I would say I didn’t get the encouragement from the people employed to tell you what’s wrong with the script and say maybe you could try this, this and this.    It really was hammered and I really felt like “Oh my god, maybe there is nothing here.  Maybe I’ve got it wrong again.  Maybe it’s back to the drawing board.”  And I really could have given it all away at a certain point, but then when we got into Springboard, a completely different set of eyes and a different set of people read the same exact material and said “hang on, there’s something really good here, it’s not right yet, but stick with this.”  For me it was about that encouragement and deep down knowing that I thought that there was something there with the script.  But then having the right people who could teach me the right set of skills to fix my own script, that was a real game changer.  I would say that the Springboard process and Jonathan Rawlonson and Simon Van de Board, they really smacked the script upside the head, but in the best possible way.  I learned so much through that workshop about something I’d been doing a lot, writing but looking at it in a new way.

What sort of ways were that?  Can you go into a bit more detail about what they were focusing on?

The thing is it was nothing new. I’d read a couple of the screenwriting books, but at the end of the day, I really just write on instinct and then try and fix it after the vomit draft stage, and they really came in with a really simple formula, of breaking your film down into eight short films, eight sequences and making sure everyone of those sequences needs an active question from your main character; Will James leave his girlfriend?, will James go to the party?, will James help the little girl?  And I realised these things were subconsciously in the script, I just had to really make them clearer, to make the audience sit there, understanding that there’s always gonna be that very active question - there is something on the screen happening and that is the immersive part of it.  They’re really rooting for this guy and from one of those eight shorts to the next, that make up the entire film.  It might not work for everyone’s script but for our particular story the process actually really did line up nicely.  They just really simplified the craft of trying to write a screenplay.

So what was your relationship like with your producer, Liz Kearney, in terms of how that evolved over time and then even to the financiers?  How were you able to carry the conviction that you had something great and you could get all the funding you required to make it happen?

The good thing about Liz is that we were friends before we worked together as a director/producer, so I really kind of trusted her when we decided to start working together this way.  We’d worked together on other things, other scripts we were getting developed and falling apart.  But this one was good, because we’d been through all of that together, we’d been through these development workshops, and we’d thought we had something and we didn’t.  So we’d been from the highest of highs to the lowest of lows.  With this one, when it really stuck and was starting to take better shape, you know, it really galvanised us, and we thought “you know what?  Finally, we might actually have something here worth telling!” and that was exciting, because we had done the hard yards together the years previous, it was great.  We’d come through the ranks together and yeah, finding a good producer is so hard.  It isn't the easiest thing in the world to find and having someone you can trust is such an important part of it.  And having someone that can tell you when they think something's shit, and why, is also so important.  Us making our first film 'for realizes' with a proper budget and everything, we definitely learned so much through making this movie and I really couldn't have done it without her.

And what were the hardest things in terms of the actual production itself?  As a director, what was challenging you the most when you got on set?

Just the day to day battle.  We only had 25 days and trying to pull of a convincing end of the world, look and feel, and it was making sure that everyone was on the same page.  We just didn't have time to fuck around.  We didn't have time to not be a strong unit, working towards the same goal.  Luckily we just had them.  We just managed to put together an amazing cast and crew.  Just looking at the cast, using the little girl and Gary from the short in the feature again was like a great dress rehearsal, and to meet her on that short and go "Oh my god, this is a child prodigy, how could we not cast her in the feature?".  Then getting Nathan Phillips, we cast it all around Australia and we never expected it to be him playing James, but his audition absolutely blew me away.  Again, when people absolutely demand that you cast them by just showing you what they can do, who are you to say no?  He absolutely got the character.  It was a perfect match.  Having the two together to bouncy off each other, you never know how it's going to go; child actor and your leading man, but he was  so encouraging of her and they just bonded so well.  He's just got such a big heart, especially with kids.  If we had an arsehole playing the lead with all these things he's gotta do with this little girl, someone who didn't have that compassion or that ability to just be there for her, it could have backfired horribly.  But the two of them got on like a house on fire and it's one of those situations where you can't imagine anyone else playing those characters, and then you back it up with all the supporting actors who appear in the film.  I still look back and think "How the hell did we get such an awesome cast?"  Everyone blew me away and were so much more experienced than me.  To have Dan Henshall, Sarah Snook, Catherine Beck, Jess de Gouw and Lynette Curran, was amazing to have that cast.

In getting your words on their feet, was there a big rehearsal period leading up to the film?  How did that evolve, and how did you work with them?

There wasn't really too much time.  I had a couple of days with Nathan getting to meet Angourie for the first time, and we'd go out to lunch, then back to the office and we'd run through a few scenes, just basic line reading, just talking about the scene and whatnot.  We did a little bit of rehearsal, but I didn't want to overcook anything for Nathan's sake.  If anything, he's so organic as an actor, I'd rather keep him fresh, as would he.  With Angourie, we would have had to do a lot of that, if she wasn't such a mature soul.  She was just ready to go.  I didn't really overcook the rehearsal period. With the other actors and their schedules, just flying in and out, we tried to get as much rehearsal time in with them as possible, but again,  they were so experienced, it was just a matter of mores talking about the scenes and characters, rather than having to workshop them too much.

In terms of visual style and collaborating with your Cinematographer [Bonnie Elliot], was it a very hands on relationship, or were you very focused on performance and her on the image?  Or was it a constant conversation?

That's where someone like Bonnie Elliot absolutely took the bull by the horns with this movie.  She has such an amazing eye, much more than I have.  I had to get schooled on what a colour palate even was!  I'd never thought about a colour palate!  But with Transmission and These Final Hours, it was like me going back to film school with Bonnie Elliot.  She totally showed me things about cinema and visual style and visual language.  I was like "Oh my god, that's something I'm going to keep forever thank you very much!"  So I guess I am more of a performance focused director.  I've got the shot in my head, but I just love the moment when you talk it through with your cinematographer and your shot becomes an even better shot, or it becomes a completely different shot.  Or their shot is so much better than anything you thought for that scene.  It's just those discussions where its such a collaborative process, especially with your cinematographer, it's just so much fun just getting our hands dirty and thinking through, from scene to scene, what is the best way to cover this?  We had a rising colour palate that constantly changed, from gold to orange to red as it got hotter and hotter throughout the film, so that was great for this film, to always be very clear on what the colour palate needed to be.  Bonnie's just such a talented DP, she just brought so much to this film.  

I suppose your other main collaborator was your editor.  What was that process like?  How long did it take you, what were you struggling with and how did you work through them, identifying the problems of the film and making them better?

Again, Nick Meyers is a genius.  He was doing things to scenes which I didn't think were possible. To walk in and go "Wow, we can actually do that?", "How did you cheat that?", "How did you cut around that problem?"  Again this was me getting schooled with someone who was so experienced but so passionate about the film and even wanting to do the film in the first place was amazing, he's a big sci-fi fan and he really wanted to have a crack at it.  We were able to shoot pickups as well, which we absolutely needed during the editing process and again it was great working with Nick, and in a different way where I wasn't even in the edit suite all the time, I'd just let him do his thing, come in and it'd be amazing, and we'd talk about two or three things that I was questioning, or maybe thought wasn't working.  It was just such an easy way to work, but just handing the keys over to someone, to a maestro who is just that experienced, that was just amazing and very liberating.  

We've been hearing, the film hasn't been widely released yet, outside of its premiere at MIFF, but what has been the industry feedback in response to it so far and how have they responded to you as a  director?

Yeah, we premiered at MIFF, in July 2013 and  that was just a great time.  To have picked up The Age's Critics Award for Best Australian Film, that was some stiff competition!  We went to the awards ceremony thinking "Ok, this is going to be a great night, we'll have some drinks and have some fun" but then we actually won the award and it was very surreal.  We were up against The Turning, The Rocket and the list goes on and on, there were so many amazing Australian films there.  So Liz and I were gobsmacked to say the least and from there, it’s since screened in competition in Adelaide, which was also a great response to the film.  We screened down in Busselton at Cinefest Oz and so far with our domestic screenings we’ve had a great response.  It really couldn't have gone better.

Kingston (Anderson) mentioned you’ve been approached by Hollywood, is that correct? 

[Laughs] I wouldn’t say ‘approached by Hollywood’ but I went to LA before the end of the year and haver since picked up an American agent and manager, and am reading a whole bunch of scripts and writing my own scripts, thinking carefully about the next project.  

And so how did that process eventuate?  You get your first feature under your belt and you head over there, what is that like?

It was amazing.  I’ve been to LA a few times before but never for this amount of meetings.  This manager of mine, he organised meetings with producers and agents and sometimes I’d have three a day driving around town and navigating crazy LA traffic, going from one to the other.  It was insane and full on, but I met some amazing producers.  It was just great being able to start that process, which I’d never really experienced before, and I just hope that now it’s gonna lead to something good.

What sort of projects are they offering you?  There’s the old adage, that they expect you to make the film you just did.  Is that what’s happening in this case or are you looking to expand and challenge yourself in a different narrative style or genre?

I just want to tell good and interesting stories.  I am reading a lot of elevated genre screenplays.  I literally have a pile I’m working through.  So I guess that’s the niche brand that I’m being labelled with after the film, but I would work in any genera as long as it was an amazing story.  Nothing can trump an amazing idea or amazing story.  That much is clear to me now.

So what advice would you give to budding filmmakers who’ve made a couple of shorts and looking to make the next step?  Are development projects the way to go?

I think development is absolutely the way to go, because you can’t keep these things insular.  You can’t do it all yourself.  And if you want the money, you have to do the development.  I think it’s important to listen to enough people when they’re saying this isn’t right, or maybe you should change this or this, and if all that starts lining up, maybe they’re right.  But at the same time, that happened on quite a few of my projects, and in hindsight they absolutely were right.  Until that led me to the one that I did with These Final Hours.  Knowing that there was that thing the others were missing, which was that central core idea that would withstand anything because it was such and interesting premise.  You’ve gotta have a thick skin, but you’ve gotta listen.  But you’ve also got to know when you’re right.  Hopefully other people will also think that you are.

So what’s next?  Can you speak a little about this transmedia project and what that’s leading towards?

So that’s just a really cool way to help promote the film, but to give fans of the film - hopefully people who will go and see the film their own experience of the last day on Earth.  It’s all about that user experience right now with what we’re doing.  It’s going to be a really cool idea and I’m not a gamer, not the person who would have ever thought of this as an idea, but now that we’re here, I think it’s gonna be something really innovative.  I don’t know if an Australian feature has ever done anything as elaborate or ambitious as what we’re trying to pull off with it, so we’ll see how it goes.  We’re really excited about it, because it’s further exploring the story world that you see in such a small microcosm in the film, of the last 12 hours through one characters eyes in Perth, but this is fleshing it out to a worldwide story.

It sounds great and I hope it does really well.  Thanks for speaking to us and we wish you all the best with the film.

Thanks for having me.

Watch Zak's short film Transmission below.

Screen Director Magazine
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Issue 02 of the iPad Magazine I publish on behalf of the Australian Director's Guild has been published to the Newsstand.

Inside I interview director Jessica Hobbs, Bob Connolly has included his Harvey Weinstein address, Stephen Wallace shares Part 2 of his history of the ADG and Mike Hoath's film Crosshairs is featured.

You can check it out here.

https://itunes.apple.com/au/app/screen-director/id689927170?mt=8